Back in 2001, Aerosmith wasn’t just dropping a new album — they were launching an entire universe. Just Push Play hit shelves that March, and along with it came something no other band had tried before: a free 3D online game called Aerosmith World. Downloaded straight from Aerosmith.com, it promised fans more than just music. It let them step inside Aerosmith’s world… literally.
A Virtual Playground for the Blue Army
Powered by Worlds.com, Aerosmith World gave fans their own avatars and dropped them into interactive 3D environments modeled on the band’s real hangouts. You could wander through Steven Tyler’s studio, Joe Perry’s Boneyard, Tom Hamilton’s jam space, Joey Kramer’s garage, or even a virtual replica of the band’s own nightclub, Mount Blue. There was a concert stage, a space station, and even a digital go-kart track for good measure.
Fans could dance together in a club, chat in real time, watch Aerosmith videos on big virtual screens, and even shop for merch in the AeroStore. It was part chatroom, part amusement park, part fan club — all with Aerosmith’s fingerprints on it.

The Band in Avatar Form
The real hook? Sometimes the band showed up. Aerosmith had their faces 3D-scanned and even went through motion-capture sessions with Giant Studios. That meant Steven Tyler’s avatar didn’t just look like Steven Tyler — it moved like him, mic stand twirls and all.
On special nights, fans could log in and find themselves hanging out with Tom Hamilton or bumping into a digital Steven Tyler. These appearances were chaotic, exciting, and utterly unique for the time. VIP subscribers even got access to secret backstage areas and exclusive lounges where the odds of a band encounter were higher.
For many fans, Aerosmith World became an addiction. People popped in daily to chat, play trivia, dance, or just soak up the novelty of being in a virtual Aerosmith universe. During live avatar appearances, the virtual rooms packed out with excited fans, all trying to get a question in or snap a virtual screenshot of the moment.
It wasn’t slick by today’s standards — chunky 3D models, text chat bubbles, and the patience required for dial-up internet. But for 2001, it was mind-blowing. Aerosmith fans weren’t just listening to the music; they were living inside the band’s world.
Promotion, Hype, and… Aerosmith TV?
The band hyped Aerosmith World with flashy promos cut in the same style as their Just Push Play making-of videos. At the 2001 American Music Awards, Vincent Pastore and Laura Prepon introduced Aerosmith with what they called “the first chapter of Aerosmith’s TV.” The clip looked like a mix of game footage and behind-the-scenes chaos — but no actual series followed. Instead, the 3D world remained the main digital experiment.
While it was born as a promo for Just Push Play, Aerosmith World outlived the album cycle. Worlds.com kept the servers up for years, and fans could still log in well into the 2010s. Incredibly, the virtual world survived for over two decades before finally going dark in 2024 when Worlds shut down its servers for good.
That’s right — Aerosmith World quietly ran for 23 years. Not bad for what started as a flashy online extra.
